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Shards of Memory: The Renewal

(OOC: He does not start within range for anything but Magic Missile, but he can probably approach closer without drawing much thought or entering combat if he does so slowly, calmly, and disinterestedly)
 

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OOC: You could have thrown in a rough distance from the action at the beginning you know. :p

*Deciding as he’s about to hurl some magic missiles at the thugs, that he’d better consult Diedrik and get a count of their potential foes before starting a fight, Zaeryn instead walks a little closer... wishing in hindsight he’d cast mage armour on himself, before leaving the ship in such a dangerous place.*

“So Diedrik, are you up for a fight, or would you rather just get Talia back on her feet once they leave... assuming they haven’t done more harm than is visible from this distance?”
 
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(OOC: Basically, you can choose your distance as long as you don't cast a spell, draw a weapon, attack, or do something threatening. Casting a spell includes Mage Armour)
 

OOC: Then why did you say before that he only starts within range for magic missile, when they can obviously close without making any aggressive actions and he could cast resonating bolt or slow as proposed in my original post?
 

unleashed said:
OOC: Then why did you say before that he only starts within range for magic missile, when they can obviously close without making any aggressive actions and he could cast resonating bolt or slow as proposed in my original post?
(OOC: Read the end of that post about the Magic Missile range--it also says he can close ;) Let me know--and I'm waiting to hear from Festy on Diedrik also)
 

Rystil Arden said:
(OOC: Read the end of that post about the Magic Missile range--it also says he can close ;) Let me know--and I'm waiting to hear from Festy on Diedrik also)
OOC: Yes, I saw that, but it pretty much just ignores the reason I made a multi option post in the first place... which was so that the correct spell could be cast depending on how close they could get or were at, without needing to mess around if I wasn't around when Festy posted. Otherwise I would just have asked how far away they were and worked from there (which is the OOC response I got). :p

So they're going to jump us if Zaeryn casts mage armour as he's walking along, but strangely don't jump anyone else who's walking in their general direction and not acting in a hostile manner towards them? All because he's speaking a language they don't understand (and likely can't hear) and he's moving his hands around a little (which they likely can't see clearly)... how strange. :lol:

Edit: Removed spellcasting from posted action above and made it a thought.
 
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(OOC: Everyone can recognise spellcasting for what it is in D&D--it's the rules (they don't need a Spellcraft check, though that can determine the spell). There's clearly a difference between moving hands and talking in a strange language and casting a spell--and only one of those two provokes an AoO. If he casts it Stilled and Silenced, they won't notice it. If not, they might fail the Spot or Listen to notice, but they might not. Zaeryn speculates that they will attack him if he casts a spell, but maybe they won't--this is Zaeryn's Int acting here and predicting--it's not like you guys are mind reading the thugs ;))
 

OOC: Yes they can, but they also need to make Spot and Listen checks (with a -1 penalty for every 10 feet of distance) to see and hear accurately, when they're trying to notice what people are doing. Doesn't matter though as I've edited my post to remove the spellcasting... it is but wishful thinking now. :)
 

Diedrik's face looks impassively at the thugs.

"I'll definitely be having some stern words with the captain once we're back on the ship. Wandering off on her own like that," he says, his tone and expression like that of a casual conversation, an odd disconnection from the subject matter, "But if there's anything I can't stand it's my captain being not only disrespected but beaten and robbed."

He smiles broadly.

"Why, let's kill them all I say," he says in a cheery voice, "Paint the town red."

Diedrik chuckles and continues to close on the robbers at a casual pace, looking oddly serene considering his intentions.
 

(OOC: Okay, whichever of you guys wants to open combat should state the distance and the action--keep in mind that if they take too long, the currently-rooting thugs could finish rooting through Talia's things and they all might slit her throat, start the getaway, etc)
 

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