Sharn: Beneath The Towers IC

Ka’ashawndrah Leelootuu Treeglitter Elf Enchantress

Without waiting for any further replies, Kah walks out of the tavern with Peaches close on her heels. Then she waits just outside for the others to follow suit.
 

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Redblade starts chuckling wildly at Eldon's comment, then gives him a sly wink, as if understandig his predicament.

"I believe I will wait until next time, my good friend. I appreciate the offer! But I believe we need to make haste with our departure."

"Understandable, fine lady! 'Til next time then!"

OOC: Assuming no one else wants anything from Redblade...

Redblade makes change with Liu, Eldon, and Wan-Tan. As the party leaves the tavern, Redblade calls out "have an enjoyable day, and remember the door's always open!"

You find youselves once again on the streets of the Deathsgate area of Sharn. People are walking to and fro, busily going about their day. Eldon tells you all that Platinate is in the Upper Wards, and it is only about 3 minutes away by foot.
 

Ka’ashawndrah Leelootuu Treeglitter Elf Enchantress

She turns to Eldon and smiles. "Then lead on. We shall follow you." Peaches, meanwhile, has begun grooming herself.
 

Fixer follows his friends, quietly watching the endless activity of the City. After many months here, he still marvels at its colorful complexity.
 

OOC: You all seem ready to head to Vestan's place, so if anyone wants to do anything special en route, please let me know and I can retcon any activities.

You all set off for Platinate, which is in the landing across the chasm from your current location. Strolling across the huge 50-foot-wide suspended bridge that spans the chasm and leads to Platinate, you take notice of various skycoaches and soarsleds that buzz around the towers.

As you enter Platinate, you see an area of Sharn entirely new to most of you. The streets are loaded with ostentatious displays of wealth. Statues of what appear to be prominent citizens of Sharn surround the streets, etched in bronze and marble. Each of the towers in this district seems to be of the utmost craftsmanship, and a warm breeze wafts through the gaps in the towers. As in Deathsgate, the people of the city seem to be bustling about their duties. Platinate seems to be entirely a residential district. Off in the corner, you notice the familiar sight of two of the Town Watch. These two humans are wearing studded leather armor emblazoned with the seal of Breland on the front and each wields a halberd. They seem to be surveying the general populace, keeping an eye on any mischief makers.

After a small search, Eldon points out a crest hanging from a chain above a doorway. Eldon explains that this crest, the outline of a green shield with what appears to be a green dragon etched on it, is the crest of the Simul family.

Entering the tower, you find the insides decorated lavishly. Silk drapes cover the windows of the inside, and an rug made of some exotic material you do not recognize lays under your feet. Inside the room is a desk, behind which sits a human dressed in nice clothing. He seems to be writing something in a ledger, and when he looks up to notice you, gets an excited look in his eyes.

Without waiting for you to announce your intentions, he stands up and says "Ah! An adventuring party! No doubt answering our advertisement! Excellent! Excellent! Please come right this way!" He ushers you through a door on the opposite side of the entryway, and into a receiving room. "Now, wait right here a minute and I will fetch master Vestan." He then leaves out another door without waiting for a response from anyone.

Looking around the room, you notice only the finest of silks. A fireplace warms the room, though the fire seems to be magical in nature, throwing off a red, even glow while warming the room. The room holds a couple of couches, two plush chairs, and a desk made of what appears to be an unusual type of wood.

After a few seconds, a nobleman enters the room. He is dressed in a fine, crimson shirt, with tan velvet breeches. A circlet of brass with a ruby in the center adorns his brow. He is of majestic stature, with blonde hair, blue eyes, and a blonde goatee.

"Welcome! My name is Vestan ir'Simul, a humble financier looking for assistance. Come, sit, and entertain my proposal." He gestures around to the various seats in the room, and sits down behind the wood desk. "Ah, but where are my manners? Would anybody like any refreshments? Some wine, perhaps..." Vestan looks uncomfortably over the two warforged in the room... "or some oil?"

He claps his hands together loudly twice. "Dassar! Please bring some wine for our guests." Dassar, the same person who led you into this room, peeks in the doorway, acknowledges his master, and leaves.

"Now, to my proposition. I have had the opportunity of funding an excavation in the Ashblack ward of the Cogs. You are all familiar with the Cogs, correct?" Without waiting for a response, Vestan continues. "We are clearing space for a new ore-processing plant. However, we have had a run of bad luck. It seems that within the last week or so, we have had two disappearances amongst the workers: one eight days ago, and a second the other evening. After the second disappearance, the workers refused to continue until something be done. I originally went to the Town Watch, but you know them... as soon as I mention the Cogs, they just seem to roll their eyes and move on. And so, I am forced to appeal to outside help. What I would like is this: please, on my behalf, go down to the excavation site. Investigate the disappearances. I have a feeling that these dwarves just ran off on their own. Reassure the good workers down there that everything is safe, and that they can continue working."

At this point, Vestan reaches into a drawer and pulls out six pouches. He drops the pouches on the desk. "For payment, I will offer each of you 100 gold each up front, with an additional..." he seems to mull something over in his head "500 gold each upon completion. So, what say you? Unfortunately, I will need an answer immediately, for if you refuse, I am sure there will be another group willing to take the job."

For Eldon:
[SBLOCK]Knowledge (local) 16 You know that Vestan's comment about the Town Watch is probably true. They tend to steer clear of the Cogs, only worrying themselves if something unusual is happening to the city's sewage system down below.
[/SBLOCK]
 

Coal had remained silent while the others were in the bar, his mind constantly scanning the crowd for any potential threats to his Master and his Master's new companions. However, once his Master had seen the posting for the job, Coal knew that they would soon be heading to Vestan's quarters.

Glad that he did not have to mention the dangers of too much alochol again to his Master, Coal was pleased when they all left the bar and headed through the crowded streets of Sharn. Once again, Coal wondered what could be so fascinating to Fixer as his fellow warforged seemed to be constantly turning his head from side to side, as if he was afraid that he would miss something.

'To have no focus in life...it must be hard for him.'

When they arrived at the man's house Coal loosened the peace strings around his swords slightly. While he did not expect danger from one who was looking to hire mercanaries, it was never wise to lower one's guard too far.

Standing next to Fixer while the man talked, Coal didn't spare a second glance at the coins the man placed on the table, as he knew that his Master would negotiate a fair fee for their services, and would use the coins wisely for them both. It was another thing that seperated him from Fixer, as many times Coal had heard the artificer, a respected job to be sure, worry about inventory and overhead costs. Those concepts were as foreign to Coal as his blades were to Fixer, but he hoped the gold would ease some of the worries from the other's mind.
 

Fixer slowly turns his head, gauging his companions reactions, and politely waiting for their decitions. (If anyone looks at him seeking approval, he slowly nods indicating that he is in)

This seems like a good deal. The poor workers are probably just jumping at shadows, we only have to find out what happened to the missing crews. Some sort of working accident maybe...

We'll need some light down there, better invest in some reliable magic device. And rope, you never know when you'll need it..


ooc: How much for some magic light? Like a gem or something that can be turned on and off...
 

Eldon Splinthollow, Halfling Rogue/Warlock

Knowledge Local roll 21. Does Eldon have a sense of how prominent/important Vestan is? Eldon is trying to gauge if it would be a major no-no to negotiate the upfront cash.
 

P0L said:
ooc: How much for some magic light? Like a gem or something that can be turned on and off...

OOC: You can get an everburning torch: This otherwise normal torch has a continual flame spell cast upon it. An everburning torch clearly illuminates a 20-foot radius and provides shadowy illumination out to a 40-foot radius. Cost 110gp, Weight 1lb.

Fixer would be able to make one. Or, you could use an infusion, using the light spell, to create something similar. Being familiar with Sharn, you would know that, yes, your party would need something to generate light while in the Cogs... while the Cogs are equipped with the same everburning lanterns that the rest of the city has, they are spaced so far apart that there will be large sections of shadown.

For Eldon:
[SBLOCK]
Now that you see him and recognize his crest, you realize that Vestan isn't the most prominent businessman in Sharn. In fact, you now recall the article you read in the Sharn Inquisitive. It seems that Vestan had lucked onto money some years ago and set up shop in Sharn. In fact, most of his "funding" in the city is because of the tax breaks he would receive.

Based on this assessment, you feel comfortable that you can negotiate a price with him.
[/SBLOCK]
 
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Eldon Splinthollow, Halfling Rogue/Warlock

"Good sir. I think that your offerings as reward for a job well done are most generous. However, I would like to discuss our starting funds. Considering what we may require to purchase to appropriately equip ourselves for this exploratory mission, perhaps 200 gold to each of us would server us all better. I would not wish (and I am sure you would agree) for anything that may be truly amiss in the Cogs to be left unattended should we meet it unprepared..."

Eldon humbly awaits a response from Vestan.

OOC: Diplomacy roll not so good 10, but feel free to give me an arbitrary bonus for my convincing argument :-)
 

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