[Shelved] The Glorious Champions of Bloodscale Clan

Question:

Use the elite array for ability scores: 15, 14, 13, 12, 10, and 8. Don't forget to apply racial adjustments. Maximum hit points at 1st level as normal plus another 9 hit points for 2nd and 3rd levels. Adjust for Constitution as usual. Characters start with 5750 XP, none of which can be used for item creation before the game starts.

and

4. Your characters do not have a character class. Instead, each character uses cleric base attack bonus progression. Select two good saves. You get 1d8 hit points for each level.

these seems to beconflicting.
Do we get 1d8+9+con, or just 1d8+con or 9+con?


Anyway, here's what got so far:

[sblock=Gnoggle]
Gnoggle

Female Kobold [Dragon]

Level: 3
Size: Medium
Type: Humanoid
Base Speed: 30ft.
Space: 5ft.
Reach: 5ft.

Str: 15 (+2)
Dex: 13 (+1)
Con: 14 (+2)
Int: 12 (+1)
Wis: 10 (+0)
Cha: 8 (-1)

HP: 24

AC: 13 [10base + 1dex + 2BAB] / 13 / 16


Saves:
Fortitude: +4 [2base + 2con]
Reflex: +3 [2base + 1dex]
Will: +0 [0base + 0wis]

Init: +5 [1dex + 4feat]

Base attack bonus: 2

Attack:
Greaspear: +6 [2bab + 2str + 1focus + MW], 2d6+2 damage, Threat 20/x3, Reach weapon.


Skills:
Skill points: 42
Max Skill Ranks: 6


Feats:
Lvl 1 - Light Armor Training.
Lvl 1 - Improved Initiative
Lvl 1 - Cleave
Lvl 1 - Power Attack.
Lvl 2 - Exotic Weapon Proficiency: Greatspeas
Lvl 3 - Weapon Focus: Greatspear

Languages:
Draconic

Equipment:
MW greatspear [320gp]
Chain Shirt [100gp]

2,080gp


Proficiencies:
Simple Weapons
Light Armor

[/sblock]
 
Last edited:

log in or register to remove this ad


Lvl 1 - Heavy Armor Training.

Medium & Heavy Armor

Arrmor Training is actually two feats: light and heavy. In order to have heavy armor proficiency, one must first have light armor proficiency. Otherwise, looks great.

Unfortunately, we're still short a player. What's up with that? Here's what we have so far (assuming people are still monitoring this thread):

Steve Gorak: Krunk
Redclaw: Erex
Rayex: Gnoggle
 

Unfortunately, we're still short a player. What's up with that? Here's what we have so far (assuming people are still monitoring this thread):

Steve Gorak: Krunk
Redclaw: Erex
Rayex: Gnoggle

Alright, I'll join ;)

I have read the opening a couple of times and it sounds like a hoot. I'll work up something tonight or tomorrow. How important is party balance here? Should I be shooting for a caster of some kind, a healer, or make what I like?

[sblock]
Str 9 -1
Dex 18 +4
Con 10
Int 10
Wis 15 +2
Cha 8 -1

Feats: Divine Acolyte x2, Track, Rapid Reload, Light Armor Training, hmm need to think more.
[/sblock]
 
Last edited:

Should I be shooting for a caster of some kind, a healer, or make what I like?

Welcome aboard, and make what ever you like.

A reminder for everyone: I am out of town from 7-11 July for a Federalist papers conference in Colorado Springs. I don't know if I'll have Internet access during this time.
 

I'm out of town with the family later today through Friday evening. I'll be able to post (assuming it's necessary) Saturday and/or Sunday. I fly out for Colorado Springs on Monday and won't be back until July 11.

If there are four completed characters posted in this thread by then, I'll start the game.

:D
 

I'm out of town with the family later today through Friday evening. I'll be able to post (assuming it's necessary) Saturday and/or Sunday. I fly out for Colorado Springs on Monday and won't be back until July 11.

If there are four completed characters posted in this thread by then, I'll start the game.

:D


Sounds good. A time line will help. I have been waffling between more rangery and more clericy powers.

May we buy magic items to start?

Enjoy your trip!
 




Remove ads

Top