Chaosmancer
Legend
The ruling on War Magic is in the Sage Advice Compendium. The original ruling appears in the 2016 version of the compendium. Here it is:
Does the “when” in the Eldritch Knight’s War Magic feature mean the bonus attack comes after you cast the cantrip, or can it come before? The intent is that the bonus attack can come before or after the cantrip. You choose when to take a bonus action during your turn, unless the bonus action specifies when it must take place (PH, 189).
But in the 2017 version, the ruling was changed to this:
Does the “when” in the Eldritch Knight’s War Magic feature mean the bonus attack comes after you cast the cantrip, or can it come before? The bonus action comes after the cantrip, since using your action to cast a cantrip is what gives you the ability to make the weapon attack as a bonus action. That said, a DM would break nothing in the system by allowing an Eldritch Knight to reverse the order of the cantrip and the weapon attack.
This change established that words like when and if specify the timing of a bonus action, which has now been clarified to apply to Shield Master as well.
Okay, thanks for clarifying. I wondered if it was something simple like that or something more complicated that I was missing out on.
Nothing new here. Same old same old when a clarification hits a potent build tool. Honestly, this is trlame next to most any MMO patch notes release.
"Potent Build Tool"?
Are you saying it as in Shield Master was a really great option? Could you point me to a single guide that gave shield master more than a "meh, if you're already using a shield its fine" type of rating?
I'm not saying I put a lot of stock into online guides (no one had any good advice for doing a Gnome cleric, did it anyways) but a lot of people are upset at Shield Master being nerfed because it was a middle of the road option before.
I imagine it would be similar to a nerf on Mage Slayer, it's really not that highly rated of a feat, it isn't in huge demand, why make it weaker?
Sure, we can talk in circles about how it is a proper RAW reading of the ability, input X get Y yadda yadda yadda, but a lot of us don't really end up parsing our game rules like computer code, so we don't care as much about the exact ordering of events. As long as it works and people have fun that's all that really matters.