Hypersmurf
Moderatarrrrh...
irdeggman said:This one is definitely not a "flavor" concept.
Does it change the flavour aspect at all if you make it a staff?
-Hyp.
irdeggman said:This one is definitely not a "flavor" concept.
Hypersmurf said:Does it change the flavour aspect at all if you make it a staff?
-Hyp.
Elethiomel said:Fair enough. I'm not disagreeing with you in any way. But in my game, it's the same as drawing a weapon.
RangerWickett said:But it is alright for a wizard with a dagger to cast a spell, and then stab someone if they provoke an attack of opportunity?
Or heck, a psion with a polearm and combat reflexes to manifest a power and hit potentially a half-dozen people with his weapon in the same round?
Or a dragon to attack six separate creatures with two claws, two wing buffets, a bite, and a tail slap?
irdeggman said:The others - I have the same opinion on. You can either "wield" a weapon (hold it effectively so that you are considered "armed") or just "hold" it.
If you are casting (or manifesting) then you have distracted yourself from being able to effectively "wield" that weapon for the round.
Hypersmurf said:You're including spells and powers with no somatic components, dragons casting swift action spells, spells requiring one hand to be free while the other hand wields a one-handed or light weapon, and so on?
-Hyp.
irdeggman said:Yes - since I consider it not rudimentary to prepare a weapon for use and cast a spell. Both are separate types of actions and involve a type of character focus/concentration that determine what you are primarily doing that round.
Again, the RAW doesn't necessarily support this stance.