Shillelagh - Why no scaling?

I can see an interesting Beastmaster Ranger using Shillelagh-ed staff, Primal Beast companion and/or summoned Beast spell, since those will all key off Wisdom.
Actually, the Primal Beast just uses your proficiency bonus, not your spellcasting ability. Summon Beast does though. The monster hunter has an ability that has number of uses keying off wisdom, but the subclass is a bit meh. The Fey Wanderer gets to add their wisdom to charisma checks, so it might make for a good skill monkey.
 
Last edited:

log in or register to remove this ad

Actually, the Primal Beast just uses your proficiency bonus, not your spellcasting ability. Summon Beast does though. The monster hunter has an ability that has number of uses keying off wisdom, but the subclass is a bit meh. The Fey Wanderer gets to add their wisdom to charisma checks, so it might make for a good skill monkey.
No, it uses your spell attack modifier to hit.
 

A Druid does not have Extra Attacks. I don't believe this spell is designed for multiclass characters.
Agreed. Though I think they could scale it simply by increasing the damage dice, (to d10, then d12, then perhaps 2d6) to make it a TOUCH scaled, while not in balancing a druid/fighter multi class.... I think I'm going to house rule that one.
 

Agreed. Though I think they could scale it simply by increasing the damage dice, (to d10, then d12, then perhaps 2d6) to make it a TOUCH scaled, while not in balancing a druid/fighter multi class.... I think I'm going to house rule that one.
Man, what is going on?!? First Battlemaster Fighters and now Shillelagh Necromancy?!? Also, your suggestion is literally the 2024 iteration of the spell.

Cantrip Upgrade. The damage die changes when you reach levels 5 (d10), 11 (d12), and 17 (2d6).
 

Sadly it still scales badly. True Strike is simply better, it adds a d6 per Tier and is also more versitile (every weapon, including ranged).
 

Sadly it still scales badly. True Strike is simply better, it adds a d6 per Tier and is also more versitile (every weapon, including ranged).
I sometimes wish, those two spells were reversed. Druid: one good strike.
Classes that actually have extra attack would benefit from true steiking weapons more.
 

Sadly it still scales badly. True Strike is simply better, it adds a d6 per Tier and is also more versitile (every weapon, including ranged).
It can be combined with True Strike.

That said, it seems very strongly like it is intended to be used with martial classes with 2+ attacks who want to use a casting stat as their attack stat. And it works: Wis rangers, Cha paladins/valor bards, and Int-eldritch knights are all do-able with Shillelagh -- it just seems like a really convoluted way of going about making this feasible.
 


Combining them ... interesting thought. But is it really worth learning two cantrips for that?
Probably not. Land and Stars druids don't want to be in melee, and moon druids want to claw. Storm (or as they officially are Sea) druids are the only possibles - and even there if you've gone warden you get martial weapons.
 


Remove ads

Top