Nail
First Post
At the end of the last gaming session, a player and I had a disagreement about how many XPs should be awarded for the PCs activities. Here's the scenario:
The party knows there is a gate, hidden in the mists of the Ethereal plane ahead of them. They also know that if they spend time searching for it, the gate activates and sends a monster after them. That summoning releases a flash of light and an audible "snap", allowing them to locate the gate.
Planning carefully, the party decides to turn the fighter invisible (greater), then send him toward the flash....while the rest of the party waits for the summoned monster to come to them. They hope that, while defeating the monster, the fighter will be able to get to the gate and deactivate it before it summons another monster.
In practice, all goes acording to plan...until the invisible fighter gets to the gate. When he gets next to the gate, the gate activates a second time! ...an anarchic Tyranosaurus lunges out!
So....there are two combats going on simultaneously....that is, until the fighter is eaten a second time.
The party, meanwhile, kills the first batch of monsters, then comes and finishes off the T. Rex. (Fighter is dead, dead, dead.)
Here's the arguement:
Who's right? Opinions?
The party knows there is a gate, hidden in the mists of the Ethereal plane ahead of them. They also know that if they spend time searching for it, the gate activates and sends a monster after them. That summoning releases a flash of light and an audible "snap", allowing them to locate the gate.
Planning carefully, the party decides to turn the fighter invisible (greater), then send him toward the flash....while the rest of the party waits for the summoned monster to come to them. They hope that, while defeating the monster, the fighter will be able to get to the gate and deactivate it before it summons another monster.
In practice, all goes acording to plan...until the invisible fighter gets to the gate. When he gets next to the gate, the gate activates a second time! ...an anarchic Tyranosaurus lunges out!
So....there are two combats going on simultaneously....that is, until the fighter is eaten a second time.

Here's the arguement:
- Player says the EL of the T.Rex encounter should be increased, since it was harder than it would have been if they had all been there.
- DM says EL is not affected by how the players chose to approach/defeat the bad guys.
Who's right? Opinions?