airwalkrr
Adventurer
I'm on the other side of the fence. I say more randomness is a good thing for the game. One of the greatest things about 1e was that randomness was everywhere. I like the feeling that I don't know exactly what is going to happen. If I want to play a game where strategy is important and luck is not, I'll play chess. But to me, chess is only fun to play competitively for that very reason. When it comes to D&D, a game I play socially, I want the game to be weird and random and unexpected all the time. So give me randomness by the ton!