MichaelSomething
Legend
What better way to be a Warlord then to multi class Fighter and Bard???
What better way to be a Warlord then to multi class Fighter and Bard???
It's pretty common to take multiclass dips to get features that'll combo for much stronger results than a single-class could. But I guess not everyone has to deal with paladin-warlock super-smiter short rest-rechargersI do think it's a testament to 5e's design balance that multi-classing works as well as it does - mixing and matching with other classes could be fraught with balance issues, but it's not, particularly.
I hate dips also and I would like multiclass to be even split only, but that will leave your with gimped character most of the time.I always emphasize choosing a class and subclass that supports their concept before multiclassing. Or looking at other options , to the point of houseruling, as an alternative. Most of the time I’ve found that conversation helps to determine the player’s wants and needs and there’s a compromise somewhere without needing to multiclass.
As a GM I don’t like “dips” or multiclassing purely for mechanical or OP reaons. I have no problem with players saying “no thanks” and leaving a campaign if they insist. All the power to them. There are other groups who love that stuff and that’s fine.
5e PCs feel overpowered as it is, to be honest.
Indeed, 5e’s multiclassing rules work best for career changes, but those are the least popular reason in my experience.I love multiclassing in concept. I dislike 5e's implementation as it makes for weird dips and taking levels in a 2nd class way later than thematically appropriate and then continuing back in the main class and thus straining the overall thematics of the character.
4e Hybrid Classes were my favorite, but they didn't allow a change in career choice, which is a needed niche to design for IMO.
Like my Barbarian should be able to become a paladin if the Story drifts that way and it probably shouldnt be that every ability for him up to that point suddenly changes.