Side Treks for the Isle of Dread

Garnfellow

Explorer
I just ran my party through Dungeon's "Torrents of Dread" adventure, and while I've got the PCs on the Isle of Dread, I'd like to run a few side treks. What would be some nice lost world/jungle/tropical sea adventures for a 6-7th level party? (A ripping good pirate sceanrio might be nice, as well.)
 

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Dungeon #6 Tortles of the Purple Sage by Merle and Jackie Rasmussen

followed by Dungeon #7 Tortles of the Purple Sage II by Merle and Jackie Rasmussen

for lvls 4 - 10 Basic/ Expert D&D
 


The_Gneech said:
"Dungeon Crawl Classics -- Curse of the Green Cobra" would work beautifully on the Isle of Dread, I think.

The_Gneech rocks. This looks like it has just the right feel for my retro-game, is in the right level range, and BONUS! -- available as a pdf.
 

diaglo said:
Dungeon #6 Tortles of the Purple Sage by Merle and Jackie Rasmussen

followed by Dungeon #7 Tortles of the Purple Sage II by Merle and Jackie Rasmussen

for lvls 4 - 10 Basic/ Expert D&D

You say this as if most people just have Dungeon issues numbers 6 and 7 just laying around!
 

From Dungeon #86 Rana Mor by Richard Baker. You'll have to rework the intro a bit (maybe use a tribe of natives as the party's 'employers' but a good ruins exploration module).

I have used recently (my group is on the Isle of Dread too)

Beast of Burden by Michael Kortes (Dungeon #100) required very little work. I replaced the leader of the gnolls with a Dark Elf for campaign reasons and changed the intro (the party met a small tribe of gnomes that had been forced to flee before the gnolls and their massive beast) but otherwise an excellent fit into a secluded area like the Isle.

Demonclaw by Peter R Hopkins (Dungeon #84) I reworked it to make it the lair of a good-aligned Lich, had the lowest levels mapped out as Merrow lairs (in the module it is just a staircase) and repopulated the enitre tower. I just wanted the layout and setting (a wizard's tower built on an outcropping of rock surrounded by ocean).


I also though Kambranex's Machinations by Robert Lee (Dungeon #91) would be interesting to put on the Isle too. I haven't tried it...yet.
 


der_kluge said:
You say this as if most people just have Dungeon issues numbers 6 and 7 just laying around!

don't they? :confused:

i do. and of course, that means my group has access to them as well.

heck, paizo was selling back issues. which WotC did too. ;)

ebay and other auction sites are your friends... don't pay more than $15 for either issue including shipping.
 



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