• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Siege Tower

TogaMario

First Post
I was just putting together a siege tower for a demo reel to send off to game companies, and was wondering if anyone had any suggestions here. It's 3,000 polys, and has normal and specular mapping. I've almost finished the color map texturing (hence the grey areas) Thanks for looking :D

siege.jpg


And there's a detail here.

http://www.togamario.com/images/siegedetail.jpg

And a backshot

http://www.togamario.com/images/siege2.jpg
 
Last edited:

log in or register to remove this ad


A few of the boards are hand adjusted for length (and thickness, actually) but it's very slight, and not easily visible on the image. I'll try to give it some more zing when I fire Maya back up tomorrow night. Thanks :)
 


Very cool. One thing - the poles/ropes holding the door. What are they? They stand out as being too smooth and out of place. Chains would be most accurate, but are probably the hardest to do. Ropes would also be OK.
 



Thanks Ferret :D I finished it up tonight as far as textures go. To keep the detailing simple, I didn't add grime and dirt. I have to figure all the ins and outs of ZBrush first. I always just update the first picture and links in the first post.
 



Into the Woods

Remove ads

Top