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Siege Tower


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Great Graphic

I love the graphic!


This is not a real criticism but a realism itch.

The image shows rounded logs lashed to a square upright. Perhaps the round logs are bunged on top of spikes or something and then lashed? It seems that without being squared or supported in their wheight (in some way) they would work their way loose and possibly slow the tower by dragging on the ground. If you squared the logs so they would sit better against the uprights I'd find it more believable, or include some missing logs to see the internal supports.

I can imagine that the tower would want green and fresh logs especially on the uprights the fire protection. Great image

Some of the gray pannels should be field stretched hide probably soaked in water.
 

the log textures are very small and blurry; recomend you use higher res maps game model quality or not. also you may want to use more polys, especialy the two brace planks on the bridge. A note on realisim, the bridge would likely have some way of gripping (spikes on end) to the wall to make the tower more dificult to knock over. Overall texturing is strong, modeling is, in my mind not so great. of course it depends on what the portfolio is for.
 


Funny you should mention that, and perhaps it's just beautiful timing, but I had an alchoholic beverage to my lips as I read that :D Thanks Ferret

and Merry Christmas to all.
 

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