Hypersmurf
Moderatarrrrh...
Magic Slim said:unless it's a Quickened, Stilled spell, right?
I assume you're being silly.
-Hyp.
Magic Slim said:unless it's a Quickened, Stilled spell, right?
Wizards & others should invest in a small lock-box to store such annoying coins within. (Emanations can't go around corners, ya see...)
Hypersmurf said:Oh, it works just fine...
... for a wizard or cleric.
But one of the conditions for a spell you can cast in a grapple is that it can't have a casting time greater than a standard action. And when a sorcerer casts a Still spell, it has a casting time greater than a standard action...
-Hyp.
Celtavian said:Has it always been that way?
And the same sentence was quoted in that discussion some months ago more than once. But some people insisted on a difference between sonic attacks and sonic damage. Silly, if you ask me, but that didn't persuade anyone.Hypersmurf said:The same condition was there in 3E, yeah.
-Hyp.
Darklone said:But some people insisted on a difference between sonic attacks and sonic damage.
Hypersmurf said:Buh?
So if I had a spell that protects against acid attacks... it wouldn't protect against acid damage? :-\
-Hyp.
S'mon said:If your PC was 18th level and the NPC was some piddly 3rd leveller with an 'alkali' spell, yup. At least that was the argument.![]()
Hypersmurf said:The same condition was there in 3E, yeah.
-Hyp.