I want to keep initiative simple, but I also want to make weapon choices matter. What do you think of this simple initiative alternative?
Simple Initiative
-----------------
Round 1: Roll as normal
Round 2+: Roll again and subtract the highest number from this list according to your actions last round
X+4 Magic: Spell Level + 4
X Weapon damage die
8 Class Feature
4 Healing (Any source: Spell, Feature, etc.)
0 Everything else
Simple Initiative
-----------------
Round 1: Roll as normal
Round 2+: Roll again and subtract the highest number from this list according to your actions last round
X+4 Magic: Spell Level + 4
X Weapon damage die
8 Class Feature
4 Healing (Any source: Spell, Feature, etc.)
0 Everything else