FireLance
Legend
Here's a plug for my fix for multiclass and "half-level" spellcasters like the Paladin and Ranger:
This feat is a "compensating" feat and is probably slightly more powerful than average. In fact, a multiclassed spellcaster would probably find it more advantageous to take this feat than Spell Penetration. However, it is balanced by the fact that a dedicated spellcaster would have no reason to take this feat. An analogy would be Weapon Finesse vs Weapon Focus for a character with a high Dexterity score.
However, depending on ability scores, it could be more or less powerful than Mike Sullivan's proposed fix.
FEAT: Spellcasting Compensation [General]
Prerequisites: Ability to cast 2nd-level spells
Benefit: Choose one spellcasting class. You gain an effective caster level in this class equal to your caster level plus the modifier for the attribute that the spells in this class are based on (e.g. Intelligence for Wizards, Charisma for Bards and Sorcerers, Wisdom for Clerics, Druids, Paladins and Rangers). Your effective caster level affects all level-dependent variables of the spells you cast, including caster level checks to penetrate spell resistance and the DC of checks to dispel your spells. It does not affect your number of spells per day or spells known. Your effective caster level cannot exceed your character level.
Special: The character can gain this feat multiple times. The effects do not stack. Each time the character takes the feat, it applies to a new spellcasting class.
This feat is a "compensating" feat and is probably slightly more powerful than average. In fact, a multiclassed spellcaster would probably find it more advantageous to take this feat than Spell Penetration. However, it is balanced by the fact that a dedicated spellcaster would have no reason to take this feat. An analogy would be Weapon Finesse vs Weapon Focus for a character with a high Dexterity score.
However, depending on ability scores, it could be more or less powerful than Mike Sullivan's proposed fix.