WingOver
First Post
As a DM I feel the the new weapon size rules are an improvement.
From a game mechanics standpoint it's easier for me to conceptualize weapons matching the size category of the wielding creature. This speeds my NPC creation.
From a realism standpoint, it makes more sense as far as weapon construction size (pommel length and width for a weapon forged by giants won't fit naturally in a human's hand, for example.)
I know the whole system is abstracted and it can never truly be realistic without bogging it down with rules, but I'm satisifed with this particular mechanic.
From a game mechanics standpoint it's easier for me to conceptualize weapons matching the size category of the wielding creature. This speeds my NPC creation.
From a realism standpoint, it makes more sense as far as weapon construction size (pommel length and width for a weapon forged by giants won't fit naturally in a human's hand, for example.)
I know the whole system is abstracted and it can never truly be realistic without bogging it down with rules, but I'm satisifed with this particular mechanic.