Grayhawk said:Ignoring the playability of the following build, a Bard/Cleric/Monk/Sorcerer (one level of each) wil have a BAB of +0 but saves of +4/+4/+8.
Pardon my asking, but why ignore the playability of the build? The reason that this is has always been a complete non-issue to me is precisely that characters with four or five classes are nearly unplayable from both a role-playing and game-balance perspective. Compare a Bard1/Cleric1/monk1/sorceror1 to a level four character of ANY class, or even most 2/2 combinations. This is a character who will never have the attack bonuses, bonus feats, high-level spells, or special abilities that a higher-level character takes for granted. Look at it this way: at fifth level a single-class cleric will have access to third level spells. A single class monk will get an increase in unarmed attack damage and some other goodies. What does this guy have to compare, aside from the ability to make saving throws?