D&D 5E Single Magic campaign

I think the darksword trilogy also did three same. Everyone had magic and three type defined your place in the world. I think the druids (earth magic) were the farmers that eventually rebelled. Been a long time since I've read that series though.

Boop!
 

log in or register to remove this ad

I feel like people are way overthinking this.

What am hearing is:

1) allow martial classes only.

2) all players get an effect similar to magic initiate. They have one spell they can cast. The dm can make it more or less frequent. You could even make the abilities at will...but you will need to be very careful with what spells you allow.

Otherwise no further magic.


Done and done, easy peasy. I had thought about a similar campaign myself, very playable in 5e
 

Wasn't this how...what was the series...one of the early fantasy series...the world was called "Xanth," was it? Haven't thought of those books in years and years.

Everyone in the world had magic. But everyone could only do 1 thing. Some useful, some not so much.
That was the first thing I thought of, too: Piers Anthony's notorious 40-book (yeah, just checked, it's still going) Xanth Trilogy. ;) Every creature in Xanth either /was/ magic or used magic. Humans used magic, and each human manifested an individual 'Talent' sometime around puberty - magical marvel mutants, really. Of course, the main thing about Xanth is puns. All the plants/animals/monsters are magical, with the magic based on puns of their names.

But there's many instances of magic cropping up as essentially single powers in genre, and it's very rare for any sort of magical displays to be as varied in a single individual as casters in D&D can be.

I feel like people are way overthinking this.

What am hearing is:

1) allow martial classes only.

2) all players get an effect similar to magic initiate. They have one spell they can cast. The dm can make it more or less frequent. You could even make the abilities at will...but you will need to be very careful with what spells you allow.
And one of them should probably be a healing spell...
;)

I don't think that'd give quite the level of magic the OP is looking for. Something like a 3e Sorcerer with very tight spell selection might still be too much, OTOH.
 

Remove ads

Top