Six From Gate Pass - Chapter 3: Shelter From The Storm

Lars looks for an isolated corner to refresh his diguise spell. He then shops for a shortsword and 2 daggers. (OOC: Should leave Lars with 60 gp in pocket after spells and weapons.)

He then hurries back to Hrimr outside the guild.

When he finds the dwarf, Lars says, "So, do we go and search Merrywinter's fake office?"
 

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Order of the Aquiline Cross

The knight smiles and says: "Laurebac will suffice. We do not require titles and protocol outside of formal occasions. Please sit down and join me." She pours some watered wine from a jug into two cups and sips from one.

"I was afraid that my plea had gone unheard at the council. So many were concerned with military matters and the bold entrance by the Elves of Shahalesti did little to help bring attention back to the religious strife facing the refugees who huddle outside of Seaquen." She takes another sip from her cup.

"I would greatly appreciate any assistance you and your friends from Gate Pass can provide. At this time, there are no fewer than eight different religious factions spread out amongst the refugees. Each is vehement that they should be able to construct a place of worship to their gods. Yet, each is also vehement that it should be only their gods represented in only one temple. As you can see, this is quite the predicament given that as the squabble grows, so does unrest between the camps. Sooner, rather than later I fear, the groups may begin coming to blows."

"My proposal, which thus far each group has waved off, is to construct a single pantheistic temple representing all of their gods. It is only in this way that we can ensure a unified people here in Seaquen. You and your friends seemed a diverse bunch: humans, dwarves, elves and your talents seemed to span the blade, the lute and the spell book. I am hoping that your broad range of heritages and skills can assist in convincing these zealots that banding together is wiser than fighting. What say you?"
 

For a moment Hrimr is bemused by the stranger talking to him. He then remembers Lars can magically change his appearence.

"Lars, for second I didn't know it was you. Good idea with the disguise, don't want of those assassins recognizing you. Lets go have a look, though I would imagine the guards will still be there."
 

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Clerk's Row

Hrimr and Lars, you make your way back to Clerk's Row to investigate Merrywinter's 'office.' When you come upon the building, the Seaquen guards are standing around smoking from pipes and chatting. One seems to be inspecting the broken front door and shaking his head back and forth. Hrimr, when you're spotted, the lead guard cries out:

"Oy! Back are we? Care to explain what in the nine hells you did to the front door?"
 

Scratching his beard Hrimr looks at the door and then at the lead guard.

"Well it appears someone broke it. Must have been a large person that did it as well. Does the town guard have to pay for broken doors?"

Hrimr remembers how easily Kirio bribed the guard earlier. He counts out 30 gold and holds it in his hand.

"Do you think this is enough to repair it and forget that it was broken? Maybe my friend and I could have a look at it?"
 

The guards eyes kind of glaze over as he looks at the small mound of coins. Reflected golden light glimmers on his face as he licks his lips. "I uh ... that is ... I don't even ..." He takes the coins greedily from Hrimr's hands and stares down at them. Without looking up, he mumbles: "Do whatever you like in there, we'll be out ......... mind the blood in there......." He trails off whilst his guard friends crowd around.

Hrimr, you and Lars merely push the broken door back in and you find yourself back in the blood-stained office. The main room looks like a slaughter house filled with ruined furniture and a pile of masonry. Two closed doors lead to other rooms.
 

Hrimr is looks about the room. He turns to Lars.

"I'll have a look around the main room here for traps. After I'm done that check out those doors for traps."
 

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Ostalin Refugee Camps

Kirio, after spending a couple of hours chatting amongst the mercenaries, you learn that a half-orc grunt named Kubla was indeed from this camp. Apparently he had the reputation of being a cut throat back in Ostalin and only came here with the refugees to seek coin. He and two others were recruited a few days ago by a half-elf. Nobody seems to know the name of the half-elf, but he was described as wearing cobbled together light armor, having long black hair and a long scar on one cheek. Nobody has any idea where they went and haven't been seen down here since.
 


"Alright, well, not a complete waste of time at least. Seems the hired assassin is disguising his appearance... surprising. OK, well, let's head back home, see if the others had more luck, then I think I'll go play at the Inn to unwind..."
 

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