Six From Gate Pass - Chapter 3: Shelter From The Storm

The bound mage stares up at Arnie with fear in his eyes. "Because my book represents all that I am and all that I have. It would be kinder to kill me than to rob me of my life's earnings."
 

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"My staff is nothing special, but is finely made. The wand contains a divination spell suitable for reading the thoughts of others. Lowduke had me use it on buyers during negotiations. The amulet is a family heirloom and it is invested with abjuration magic to protect the wearer. The vial contains a potion which empowers the imbiber to fly for a short period of time." Baenor frowns. "Shall I also tell you about the weave of linen in my tunic, or the type of beast the leather on my boots are from?"
 

Lars takes the vial and looks at it with curiosity. "This I want! I claim it if nobody objects. Who wouldn't want to fly? I envy you Hrimr."

In private conversation with the others, Lars says: "I don't mind this Lowduke fellow. I kind of like his style. These others we can set free on the outskirts of town."
 

Arnir clicks his tongue "And here I was thinking I should let you live. Maybe I'll just take you up on your offer, slit your throat and dump you in the ocean. Given the situation you find yourself friend your only salvation is to do exactly as I say. Should I inquire as to the nature of your ... rags, I suggest you start counting threads. My associates here do not know me to be a generous or kind man on the whole, is that not so?" Arnir gestures to his companions
 

Kirio nods "He's not a very nice fellow Baenor, although he's actually thinking about not taking your book, so I'd tell him all he wants to know about the thread count of your clothes and what kind of leather your boots are made from. Matters not to me though... As to the loot I just want my share of the gold thank you."

Looking to the task ahead "alright, got to get this egg back, it is likely quite heavy, not to mention setting up a warm spot for it back at the house. Let's set these boys loose and get on with it, maybe we should have brought a cart...?"
 

"Ive told you what you need to know," pleads Baenor, "why humiliate me so? You've taken my things and bound me against my will. Just leave me be. Please."

While Arnir continues his interrogation, the party works to secure a cart from one of the sodden alleyways and streets, perhaps 'borrowed' from a fish monger or rope maker in the dead of night. The egg is easily secured, though it likely takes Bannock to lift it.

Presumably you cut Nathan Lowduke's bindings. After relinquishing his treasure and armor, he sets about equipping himself with some of the lesser weapons and protection. From the dead minion he takes a chain shirt, a crossbow and 10 bolts. He sheaths his two-bladed sword across his back and retrieves his pipe, satchel of tobacco and stuffs his pack with clothes, some trail rations and a few bottles of wine. He then waits by the front door, idly scratching the top of Ghar's head.
 

Hrimr takes Lowduke's chitin armour. He's annoyed he can't help the trapped animals. He may talk to some of the other druids in the Lyceum who may be better with handling animals. He helps the party transport the egg. He has some mixed feelings about Lowduke, but he did treat the animals he captured pretty well. He might not be all that bad.
 

The party leaves the warehouse, pushing the cart down the cobbled streets and heading back to the house in the North Harbour. Lowduke walks with the party while smoking from his long pipe and sometimes scratching at the long scar on his face.

"Not sure what you're to do with that egg, but enjoy it. That thing has brought me more misfortune than anything else and I'm glad to see it gone." He smokes for a while, walking in the drizzle. "Just keep in mind that if you're thinking of taking that back to its mother ... know that ol' Nazzi is not the kind hearted kind of wyrm. Over twenty feet long from snout to tail and maybe twice that with the wingspan. Scales of emerald steel and fangs and claws as long as a scimitar. The breath she can release from her jaws is a poisonous corrosive gas. Ha! Not for a king's ransom would I go back to her lake. So good luck to you if that's where you're headed. You can count me out!"

It is around 2 in the morning when you return home wet and tired but in the possession of the dragon's egg. Nathan whistles when he walks inside, taking a look at your simple but warm home. He takes out his blade, crossbow and bolts and hands them to Bannock.

"Sign of good faith friend, you can give them back to me in the morning. We've gone from almost killing each other to shacking up in a few hours. Trust is thin right now most likely." He tosses down his pack on the floor near the hearth and spreads out his wolf-pelt cloak. He lays down and continues to smoke his pipe while enjoying the warmth. Ghar, his wolf lays next to him. "May want to keep that egg near the fire lads." He says while staring up at the ceiling.



GM: Just moving things along. I'll assume that you either kill or set free the mage and the remaining minion, but that can take place off camera. Arnir, just let me know what you took from Baenor (book, wand, amulet, etc.) and you can all sort out the loot (what I listed on post #1349) when you're back at home.

Also, to save you a post (since detect magic is an at-will cantrip), the following items are magical: Lowduke's Longspear, Light Crossbow and Ankheg Breastplate and Baenor's Amulet, Wand and Spellbook. The potion is as well, obviously.
 
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As stated, Kirio is only interested in his share of the gold (OOC: 560 GP and 90 SP for everyone split 5 ways), plus any of the profit from the items they chose to sell. His curiosity is peaked by the armor however, and although Arnir is clearly more skilled at it, he attempts to determine its exact properties... After a while he hands it back to Hrimr however "Ah well, beyond me this, beautiful though. You should ask Arnir to check it out for you..." To the group "I'm off to bed, we should regroup tomorrow and discuss our next steps."
 

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