Six From Gate Pass - Chapter 3: Shelter From The Storm

OOC: GM, are we talking about Setales and Brutus, or the elven corpses?


Arnir furrows his brow as he attempts to discover which spell or type of magic was used.
 

log in or register to remove this ad

GM: Arnir, we're talking about the Elven corpses. Setales and Brutus are dead and presumably have been blown off the ship at this point, given the weather. I assumed you looted them at the scene and thus listed what they had on post #1479. Giorgio is unaccounted for given that he fled, through a dimension door, to a ferry some four or five hundred feet away from the Wayfarer's Ship.

Two of the dead elves from the attached longship were hauled up to the Lyceum, along with the unconscious rogue.


Arnir, given the strength of the aura, you are fairly confident that they were affected by some form of polymorph spell.
 

"Well... obviously meant to look like the Shahalesti navy did it; attacked the wayfairer ship and made it teleport, either in desperation or on purpose I mean... if these boys were actually shahalesti navy it may already achieve its end once they learn of their fate. That is give the blockade an excuse to become openly hostile towards Seaquen and the council and drop this shame talk of alliance and protection???"

Kirio shrugs, feeling there really isn't much more he can contribute. He finds a chair and begins softly practicing his flute...
 

A huge stroke of thunder seems to shake the very foundations of the arcane tower. Cups rattle on the desk, scrolls roll off and fall to the floor and Kiernan is forced to grab a tumbling candelabra before it falls to the plush carpeted floor.

Then, a huge crack and smash sounds from the lower levels of the tower as something large smashes through some windows. Screams from students in their rooms echoes up through the stony halls and stairwells.

Perhaps assisted by the raucous sounds of the storm causing damage, Simeon snaps out of his trance as he stares into the crystal ball.

"Bah!" he cries as he slams a fist upon the desk. "Lee is nowhere to be found: not in his home, in the town, on the peninsula or even on this plane! This is improbable. Something MUST be shielding him from my divinations. We are running out of time." He leans back in his chair and rubs his temples. Turning to the party. "Do you have any ideas?"
 
Last edited:

Arnir rubs his chin, disregarding the raging storm outside "I'm not sure these men are who they say they are...I'm detecting a strong aura of residual transmutation energy on them....I'm nearly certain it's a polymorph spell...."
 

"Alright," mutters Kiernan the dwarven abjurer, "let us go over what we know. It is now obvious that Giorgio the Wayfarer and his allies were employed by that traitor Lee Sidoneth. They attempted to use the performance, where all council members and international delegates were assembled, as an opportunity to cause mass murder and panic by teleporting the Wayfarer vessel through a flame-filled planar sojourn. Thanks to our friends from Gate Pass, this crisis was averted." He begins to pace as he speaks. "In addition, the assassins fastened a longship filled with the corpses of elves that were burned alive. Yet, as our astute friend Arnir has shown by way of magical sampling and deduction, it is obvious that these corpses were transmuted in some way through polymorph. Now, I am no transmuter, but this would imply that these corpses were made to seem to be elves. When compared against the physical evidence of being bound, discovered by Hrimr and Bannock, then we can also logically deduce that someone actively transmuted and then burned to death a number of unwilling persons. The end result was likely, as Kirio has pointed out, to make it seem as if the nation of Shahalesti was the culprit." Kiernan pauses to collect his thoughts before continuing. "So, the end result of this mission was to eliminate our organized resistance and to drive a wedge between Seaquen, the other nations represented here and Shahalesti. Since this could only benefit the Empire of Ragesia, we must accept that Lee Sidoneth is in cahoots with the Empire. This growing storm is likely his doing as well, given his strong grasp of the druidic arts and water magic. Perhaps the storm is his plan B? It seems plausible that if left uncontrolled, the storm will continue to intensify until it becomes a hurricane which would scour Seaquen from the peninsula and smash the elven fleet?"

Kiernan leans against the desk and rubs his sable-gloved hand through his thick beard. "We must find Lee. Find him and stop him at all costs. Yet he is shielded from Simeon's divinations. He cannot of fled this plane of existence without incinerating in the flames suffusing planar travel and his personal repertoire of magic does not lend itself to access and control of non-detection spells. Ergo, there must be some other reason or answer as to why we cannot find him."

He turns to the party and echoes Simeon's request. "Do you have any thoughts or ideas on this friends? At this point any idea could help: a bit of history, some lore you may have read, anything?"
 


Kirio stops and thinks for a moment

OOC: taking 20 knowledge history, total 27, places Lee could hide in Seaquen that would protect him from magical detection...
 

Arnir and Kirio, you compare your thoughts and relay the following to everyone:

Arnir, you know that there are certain powerful abjuration spells such as non-detection and mindblank that could hide Lee from divination magic. However, Kiernan's own expertise in abjuration has weeded those out from possibility given that these spells are the domain of the arcane and thus barred from a druid's repertoire. Thus, unless Lee hired or is allied to an extremely powerful wizard or sorcerer, it is unlikely that these spells are in effect. The only other possibility is that Lee is residing in a location where these spells are active as wards.

Kirio, your knowledge of history picks up where Arnir's leaves off: a potential location where wards are active. Thankfully, an obscure bit of lore comes to your mind when you ponder the history of this region. You recall, probably from skimming some dusty history codex at some point, that a great mage – now remembered only as the 'Pyromancer' – created a tomb for himself under a now ancient and ruined city at the tip of the peninsula Seaquen lies on. Apparently the Pyromancer tapped into the power of a natural rift to the elemental plane of fire to power the tomb’s magical defenses and wards against discovery. No one has seen the tomb in centuries.
 

After relaying what he knows he turns to the group with a bit of a crazy grin on his face "Well... Shall we invade the tomb of a dead mage that liked to call himself the Pyromance? Sounds like fun to me..." Kirio then begins quickly inspecting his gear, sighing inwardly at the thought of getting wet again... Kirio turns to Simeon "Could we trouble you for some torches and some rope... we have a stupid habit of going underground without these things..."
 

Remove ads

Top