Six From Gate Pass - Chapter 3: Shelter From The Storm

Kirio is honestly surprised at the turn of events thus far, half expecting a giant spider to jump on them at any moment... "Well that should come in handy... What about the other corpses, anything of interest there?"
 

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Hrimr breaths a sigh of relief.

"I guess we don't have to be too cautious. Let's have a look at the south passage, the one with the cave in."

Hrimr heads out the door back into the entrance chamber.
 

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Caves (south hallway, cave-in)

Hrimr, the hallway ends at a cave-in that blocks all progress to the South. The ceiling and walls sag and are fractured and cracked here. Just before the cave-in there is a branch in the hallway to the West. The westerly hallway continues for 15 or so feet before another cave-in blocks progress. However, you can see, with your darkvision, that there are gaps and spaces in the crumbled rock. You can see through these gaps and, just on the edge of your darkvision, there is another chamber.
 


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Caves (south hallway, cave-in)

Hrimr, the cave-in is literally filling the hallway and blocking progress. You figure it is filling about 15 feet of hallway. You also figure that there are tonnes of crumbled stone in the way. Short of removing the cave-in, there is no obvious or hidden alternative route to the chamber beyond that you can detect.
 

Bannock tests the weight of the rocks to see if it might be possible to shift some of the stones out of the way enough to open a passage.
 

Arnir pauses for a moment and furrows his brown as Bannock attempts to hoist the heavy stone

OOC: Wow, my rolls are just garbage right now...
 
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Caves (south hallway, cave-in)

Bannock, with some exertion, you are able to move a rather large stone out of the way, by dragging it back and out of the way. You can see, now that Arnir has brought the light, that the cave-in, while not an insurmountable task, would take the party many, many hours of intense physical labour to clear enough space.

Arnir, you know that it is fairly common for ancient tombs, dungeons and other structures to succumb to cave-ins, sink holes and other structural calamities. In order to pass through, the party would need to clear about 750 cubic feet of stone and it is unknown how much more stone still rests above the cave-in.
 
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Arnir puts a hand on Bannock's shoulder "I know you're itching to show how strong you are, but I think our time is better spent elsewhere. Did anyone grab that key?"
 

Hrimr strokes his beard for a moment.

"Wait, I can make this an easier for you Bannock."

Hrimr puts out his hands over the stones. He chants in Dwarven and the stones begin to turn into soft clay.

"You can probably cut through this Bannock."

OOC: Cast Soften Earth and Stone
 

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