Six Nights to Yearsend (Ptolus Group A)

Get the others out first, leave me if you have to.

ooc: I want Tagret to get to the Warden and at least knock him on his ass once, but I'm not going to have him run past ogres to get to him. So he will attack the next guard/warden. I would rather him disable any that he can, and continue on his way. There really isn't time to kill everything I don't think.
 

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Kaeso

In between two very large and foul-smelling ogres, Kaeso could see Percival being ganged up on by 4 villains. With his hands now free, Kaeso quickly considered his options. First he needed a weapon. He could try to grab one of the ogre's batons, or maybe... He quickly spoke to the monk; "Hold them off for a second, I'm going to try to help our companion." Kaeso then ran off to the water pump that had been used to spray them down only minutes ago, planning to use it to clear an escape route for Percival.

[sblock=ooc]If Kaeso can move to the pump and activate it in one round, he will do so and shoot it at the Warden. If he can't, he will use the round to Withdraw to the pump so he avoids the attack of opportunity from the ogres near him.[/sblock]
 

Luna gets the attention of Kaeso and Tagret with her yell, but both men try something different before moving to free her. The monk moves first to protect Kaseo, striking at one of the ogres with two hits to the solar plexis that caves in the large humanoid's breast and kills him. With another fluid motion he strikes the next ogre with a roundhouse that knocks some yellow teeth loose and almost floors him. The ogre with the broken arm makes the mistake of trying to stand up next to the monk and instead is rewarded with a heel that smashes the large humanoid's nose and causes bone fragments to well up into his brain. In just five seconds two injured ogres are slain and another nearly so.

Kaeso has the keys, but goes for the water pump instead. He is able to slip past the falling bodies unscathed and dives for the water pump, turning and trying to blast the Warden to the ground. He hits, but Odsem is able to maintain his balance.

"Oh, this is going to have to stop," Odsem says as his body begins to move faster than you thought possible. He slips past Percival, who makes an unsuccessful attempt to hit him, and ends up next to Target. His blades lash out eight times, four with the rapier and four with the dagger, and six of those strikes connect (-67 hps to Tagret).

The four still-standing ogres are now split, with one attacking Tagret with his one good fist (-4 more hps to Tagret), another moving to swing at Kaeso (-13 hps to Kaeso), and two more going for Percival (-17 hps to Percival).
 

Oh yeah, I forgot about the ogre on the ground. I should have taken his baton!

"Grr, this piece of junk is useless!" Frustrated with the effect of the water spray, or lack thereof, Kaeso dropped the hose and made his way to Luna's cell, keys in hand.
 

Tagret will attempt to use a stunning fist blow on the Warden (save DC should be 18)


ooc: One good hit and I'm almost dead lol. I've got like what 10hp left?
 

OOC: Yeah, Percival isn't looking to healthy either. Are there any sources of ash in the room that Percival can use as a material component?
 

OOC: Scotley, sure. You find some dust near an old burn mark on the floor that looks like it might actually be ash. Whatever you do, please make it count as we are quickly approaching TPK territory. Without criticals accounted for, the warden alone is capable of doing 192 points of damage a round.
 


Morty may not have many options left, but he will certainly avoid the TPK. In fact, he can can take three people with him if he uses dimension door (which I assume the party members would be aware of beforehand), so it might be good to get him in contact with others if at all possible.

Morty moves to the front of his cell and fumbles about in his manacles, trying to get off a spell before his friends are cut down for good. He casts fog cloud on the group of ogres near Percival (O4, O5, and O6 on Dekana's map).

Spellcraft check: 41 (to avoid somatic component)
 

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