size and break DC

Shard O'Glase

First Post
Is their a size modifier for the STR check to break objects. I was looking at a great wyrm red dragon and it doesn't seem like it can knock down a reinforced masonry wall. It's breath weapon isn't enough to knock one down either. I want big dragons to blow up or destroy towers when they fly-by or through, not bounce of inefectually. So am I missing some size modifier rule for breaking things?
 

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Re: Re: size and break DC

kreynolds said:

Sorry, that's incorrect according to the SRD:
Table: DCs to Break or Burst Items

A common use of Strength is to break open doors and burst bonds. Larger and smaller creatures get size bonuses and size penalties on these Strength checks: Fine –16, Diminutive –12, Tiny –8, Small –4, Large +4, Huge +8, Gargantuan +12, Colossal +16.

So with a 45 STR (+17) and Gargantuan Size (+12) for +29 total to the d20 roll, he ought to be able to shatter a 1' thick masonary wall on a 6 or better.
 
Last edited:

thanks I was looking all over the PH and DMG for a rule, and I couldn't find one. Really big things destroying stuff hasn't come up yet in campaigns that I run, though it's about to.
 

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