gonesailing
First Post
I am going to use this thread to put a series of skill challenges that I am working on. For the time being they will all use Stalker0's system, but they should be easy to convert to any system.
I plan on keeping them handy to pull out when/if I need them so they should be fairly generic and easy to drop in to an adventure or campaign.
First Challenge
Break Down the Door!
You approach a massive double-door, at least twelve feet high and ten feet across. It is made of a dark grey wood that appears to be more stone than tree, massive bands of golden metal cross it, strange runes appear to shimmer in the dim light. There appears to be no keyhole or latch You know immediately that this is no normal door. There must be something interesting on the other side. All your knowledge about dungeons, nature, magic, religion will be tested, and you may not succeed without keen eyes and a cunning mind.
OBJECTIVES AND GOALS: The door is impassable by normal and most mystical means (Break DC 50, FORT 20, HP 500, RESIST ALL 10). Somehow the party must find a way through or around this door. This Skill Challenge may be effectively combined with combat.
I plan on keeping them handy to pull out when/if I need them so they should be fairly generic and easy to drop in to an adventure or campaign.
First Challenge
Break Down the Door!
You approach a massive double-door, at least twelve feet high and ten feet across. It is made of a dark grey wood that appears to be more stone than tree, massive bands of golden metal cross it, strange runes appear to shimmer in the dim light. There appears to be no keyhole or latch You know immediately that this is no normal door. There must be something interesting on the other side. All your knowledge about dungeons, nature, magic, religion will be tested, and you may not succeed without keen eyes and a cunning mind.
OBJECTIVES AND GOALS: The door is impassable by normal and most mystical means (Break DC 50, FORT 20, HP 500, RESIST ALL 10). Somehow the party must find a way through or around this door. This Skill Challenge may be effectively combined with combat.
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