I don't own 4E and I don't really plan to. However, I have spent an appreciable amount of time with the books in a local B&N.
One of the things I read in advance and which I have seen praised by others since the release of 4E was the rules for skill challenges. These were hailed by the designers as a system to make non-combat situations as interesting and tactical as combat challengers. OK, I'm paraphrasing liberally, but that was the gist I got.
Anyway...
For those of us sticking with 3.5, my reading of those rules is that, if you like the idea (and I kinda do), there is nothing distinctly 4E about these rules, is there? The concept could be lifted straight out and ported, yes?
How have people's experience been with these rules, positive or negative?
One of the things I read in advance and which I have seen praised by others since the release of 4E was the rules for skill challenges. These were hailed by the designers as a system to make non-combat situations as interesting and tactical as combat challengers. OK, I'm paraphrasing liberally, but that was the gist I got.
Anyway...
For those of us sticking with 3.5, my reading of those rules is that, if you like the idea (and I kinda do), there is nothing distinctly 4E about these rules, is there? The concept could be lifted straight out and ported, yes?
How have people's experience been with these rules, positive or negative?