What are the rules for lying in ambush? I've been using straight perception vs. stealth rolls, but it ends up pretty unsatisfying -- because it would always be the worst stealth roll vs the best perception roll, it means that the ambusher pretty much never gets the drop against the prey.
Is there some kind of bonus I should be applying to the ambusher to account for the time they have to prepare their hiding spot? What about for distance -- the only adjustment I see in the PHB is +2 perception DC for more than 10 squares, but that's quite a large tactical penalty for a pretty small bonus, so it's not really worth moving the less stealthy members of the ambushing party that far away.
Note: this has been failing both ways in my game -- I'm having trouble making exciting encounters based around ambushing the PCs because of their ranger's high double digit perception, and the players are also unhappy that two PCs with stealth bonuses in the low single digits mean they can never set a successful ambush against their enemies.
Is there some kind of bonus I should be applying to the ambusher to account for the time they have to prepare their hiding spot? What about for distance -- the only adjustment I see in the PHB is +2 perception DC for more than 10 squares, but that's quite a large tactical penalty for a pretty small bonus, so it's not really worth moving the less stealthy members of the ambushing party that far away.
Note: this has been failing both ways in my game -- I'm having trouble making exciting encounters based around ambushing the PCs because of their ranger's high double digit perception, and the players are also unhappy that two PCs with stealth bonuses in the low single digits mean they can never set a successful ambush against their enemies.