Just thought of a better idea:
All Attributes Have a Corresponding Save
1)
Brawn + Strength
Reflex + Dexterity
Fortitude + Constitution
Mental + Intellegence
Will + Wisdom
Personal + Charisma
2) Each former skill is now a adjucated by a saving throw. (Move silently is a reflex save, spot is a will save.)
3) Each class has an expanded saving throw chart, as follows:
Good Brawn
barbarian, druid, fighter, monk, paladin, ranger, rogue
Good Reflex
bard, monk, ranger, rogue
Good Fortitude
barbarian, cleric, druid, fighter, monk, paladin, ranger
Good Mental
bard, rogue, sorcerer, wizard
Good Will
bard, cleric, druid, rogue, sorcerer, wizard
Good Personal
bard, cleric, paladin, rogue, sorcerer
4) Magic items that increase skills are removed. Cloaks of Resistance are removed. Magic items that grant a bonus to saves now cost 1000*(bonus squared) for one saving throw. (A +2 bonus to Will saves costs 4000gp.)
5) Skill increasing feats are removed. +2 Brawn, Mental, and Personal feats added.
6) Spells and abilities can now target the three new saves. (Maze might require a Mental save, Fear might require a personal save. Breaking down a door is a Brawn save.)