Shin Okada
Explorer
Well, assume you are running some pre-made (published or online) adventures or campaigns. In some cases, PCs can choose to skip some of the encounters.
In 3.5e, there were not much problems.
If there are 24 encounters which meant to raise PC's level by 3, then you skip encounters No.3-10, PCs will have tough fights in encounter No.11 and following ones, because they are a level behind expected PC level for those encounters. But also, PCs will earn more XPs due to being a lower level character. So they will (if survived), eventually catch up with the expected PC level when fighting later encounters and the final showdown.
But in 4e, XPs of each encounters are fixed number. If you skip encounter No. 3-10, you will simply miss XPs for those 8 encounters and may fight the final showdown as PCs of lower level than expected.
Does that mean, players should not skip encounters in pre-made adventures? Or maybe DMs are encouraged to lower encounter level of later encounters?
If skipping encounters is simply a bad option meta-game-wise, I am not sure if that is a good thing. And, it is relatively fiddly to lower encounter level than to raise it.
In 3.5e, there were not much problems.
If there are 24 encounters which meant to raise PC's level by 3, then you skip encounters No.3-10, PCs will have tough fights in encounter No.11 and following ones, because they are a level behind expected PC level for those encounters. But also, PCs will earn more XPs due to being a lower level character. So they will (if survived), eventually catch up with the expected PC level when fighting later encounters and the final showdown.
But in 4e, XPs of each encounters are fixed number. If you skip encounter No. 3-10, you will simply miss XPs for those 8 encounters and may fight the final showdown as PCs of lower level than expected.
Does that mean, players should not skip encounters in pre-made adventures? Or maybe DMs are encouraged to lower encounter level of later encounters?
If skipping encounters is simply a bad option meta-game-wise, I am not sure if that is a good thing. And, it is relatively fiddly to lower encounter level than to raise it.