[Skortched Urf' Studios] Dept. 7 Technology Update: Liquid Armor

mcathro

First Post
The Dept. 7 Technology Update line gives D20 Modern players and Gamemasters a detailed look at a specific cutting-edge technology for use in your game. Use them as plot hooks or as the bleeding-edge tech issued to Dept. 7 Agents.

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Liquid armor is the most flexible, adaptable form of protection available to Dept. 7 agents. It’s strong enough to resist small arms fire, and no bulkier than clothing made from ballistic fabric. As the armor technology developed, steel and ceramic ballistic plates were replaced by a liquid component that would harden when needed into a “temporary” plate, and then return to liquid state. Advanced versions of this tech incorperate nano-enhancements to create armor that adjusts to the specific threat, and react accordingly. This tech has found use in personal armor, vehicles and even shelters.

This PDF covers a history of the Liquid Armor technology from its inception and development through several progress levels of advancement.

Written by Joshua Cole.
Artwork by Anthony cournoyer.

The Sales listing includes a full Flash Demo of the product as well as a Publisher Audio Commentary.

Avaliable at Your Games Now and the ENWorld Download Shop.
 
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