So I try to have things make enough sense in my fantasy games that the sense of suspension of believe isn't strained too much. We are still a ways from it, but my party will eventually be pursuing the Vodindod and Duke Zalto, and the Yakfolk village just makes no sense. I may have to just cut it entirely out. The homlet is far north of the perpetually frozen zone, and not only that they are high up on the side of a mountain, yet a waterfall runs through the village and they grown grain and food as well as raise livestock, and keep slaves in outside (iron no less) cages overnight. Has anyone addressed this? A miserable little slaver village isn't going to have a mythal to magic up a sunny environment, and beyond that, being so remote and far from civilization how the heck did they acquire and feed so many slaves? I'm puzzled by this and am thinking about rewriting all of it, but am open to other ideas to save myself some work.