IMO, that's because the Fighter was never really designed for fighting. It was designed for defending with the ability to fight as a secondary. Even though just about every other class that could be a defender was better at it, fighters never(IMO) got enough offensive-oritented skills to compete with other damage dealers.
Compare the Slayer to any of the other melee striker classes, TWF rangers, avengers, rogues, barbarians ect... All of these classes do equitable damage, particularly when paired with a Brutal weapon. Not to mention all of them have AC buffing abilities, a lvl1 Avenger comes out with something like a 17-18 AC(assumingthey stack dex/int), and they don't even get scale.
IMO, I think it's good to see the Slayer out-perform the "base" fighter so much, because that really brings it up to par with other striker classes. Which the fighter should have been able to do from the get-go.
I'd say that's the most likely choice for 4th level, yea. It's obviously a huge boost, and it would allow me to use Unfettered Fury more often (at least, more comfortably).Out of curiosity, do you plan becoming proficient with the Gouge?
Yea, that's kind of what I thought of it; something cool I can do with the Slayer, that gives him a bit of variety and still allows him to perform well.It's certainly a good build, and it's cool that you can do it, but it's far from broken.
It works, but I have been playing this game for a long time and I stopped playing one hit wonders a long time ago. For my tastes, I like well rounded characters.
Since it's my character Perun is talking about, I might as well chime in on this. One detail he got wrong is the attack bonus, which is actually +9 on an MBA, since I'm not actually proficient with the Gouge.
You'd have to lose either Suprising Charge (which would give you that +11) or ditch Master at Arms (for a +10). That said, those are both really good feats, and it's debatable if it would be worth it to give them up.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.