SatanasOz
Explorer
Thank you all - glad for all your thoughs on this. I hope this comes up in the internal math / balancing discussions and gets somewhat rectified before the releas.
For my current game though, I'd have to see. I like the simulationist touch of having negative consequences from being small, but I also want it some counterbalance from the gamist perspective. Else, this feels to much like the "wrong" choice to make and locks Gnomes and Halflings out of another archtype.
Maybe a weapon specialisation like the halflings, or I drop the "heavy" category for large weapons. *muse*
For my current game though, I'd have to see. I like the simulationist touch of having negative consequences from being small, but I also want it some counterbalance from the gamist perspective. Else, this feels to much like the "wrong" choice to make and locks Gnomes and Halflings out of another archtype.
Maybe a weapon specialisation like the halflings, or I drop the "heavy" category for large weapons. *muse*