FourthBear
First Post
I realize they've got to organize things a certain way, but for a book that's been so page-count challenged, there certainly seems to be an awful lot of whitespace and large graphics.
neceros said:Depending on your meaning of unreal, I would have to disagree. The art is fantastic. It is vibrant, suits to this game very well, and is exciting.
I hated 3.5 artwork where everyone wore brown and grey and looked like normal folk. I don't play D&D to be reminded of the world's uninspiring bland. I want to be reminded that freaking Dragons exist here and can be slain with spells of fire and glowing swords.yes. PArdon my language; I got excited.
Perhaps that's because there are two entirely different groups of people making those two different comments?Lizard said:This is kind of amusing. When 3x came out, the big complaint was that it was all "dungeonpunk", unrealistic anime/cartoon art which didn't look ANYTHING like Elmore! Now it's "grey and bland".
Fifth Element said:Perhaps that's because there are two entirely different groups of people making those two different comments?
I agree with this.Lizard said:Possibly. But I really see very little difference in general art direction between 3e and 4e
Give us a break. It is clearly a layout choice. Personally, I hate it when important headings are found near the bottom of a page - it makes scanning pages for something more difficult. The 4E layout seems to be cleaner and crisper than 3E, which was kind of messy sometimes. Why would you presume that to be the reason, other than pre-conceived notions?Lizard said:except for, as others have noted, page-eating white space, presumably on the belief the next generation of gamers is scared of words.