Did it happen for PC deaths, or for players' leaving?
My question is about death recurrence.
I was about to joke, "Clearly I wasn't doing my job right," but then I remembered that I put in a boon that basically prevented PCs from bleeding to death at negative hit points. That has a big impact on survivability.
I was about to joke, "Clearly I wasn't doing my job right," but then I remembered that I put in a boon that basically prevented PCs from bleeding to death at negative hit points. That has a big impact on survivability.