reveal
Adventurer
I'm currently DMing a game in which the players are either level 13 or 14 (3 of each). There's an over-arcing storyline and, 2 levels ago, I started dropping more "less subtle" hints about what was going on. For example, they finally found out the name of the guy who had been trying to kill them since level 3 and that he was a Changeling (Eberron campaign and this explained a LOT to the PCs).
Anyway, I plan on taking the campaign to level 20 as we're having a lot of fun and I've never DMed anything this high before. The thing is, it's a long way to level 20 from here and I know what the outcome of the campaign will be.
The question is, do I put in the conclusion of the story arc in level, say, 15 or 16 and then continue with other adventures until they get to level 20 OR do I continue the story arc, giving hints along the way, until the climax occurs on the very last session of the campaign?
Which would you prefer as a player and/or as a DM?
Anyway, I plan on taking the campaign to level 20 as we're having a lot of fun and I've never DMed anything this high before. The thing is, it's a long way to level 20 from here and I know what the outcome of the campaign will be.
The question is, do I put in the conclusion of the story arc in level, say, 15 or 16 and then continue with other adventures until they get to level 20 OR do I continue the story arc, giving hints along the way, until the climax occurs on the very last session of the campaign?
Which would you prefer as a player and/or as a DM?


