tafkamhokie
First Post
This goes back to the DDXP characters, but even the sneak peek at the official rules has not really cleared it up for me.
The cause fear power (1st level Cleric Attack) causes the target to move its speed + your Cha modifier away from you. It avoids difficult terrain and hazards and movement does provoke AoO.
My question is whether this movement is immediate and does not count against the target's actions, or is this what they do on their turn?
I am assuming the movement is immediate. But honestly, that seems a bit weak to me for an encounter power since the target can just use their next move action to return almost to where they were (and they could probably charge to where they were if they wanted to). But if it happens on their turn and takes up their move action, that almost seems too powerful.
How have you played it?
The cause fear power (1st level Cleric Attack) causes the target to move its speed + your Cha modifier away from you. It avoids difficult terrain and hazards and movement does provoke AoO.
My question is whether this movement is immediate and does not count against the target's actions, or is this what they do on their turn?
I am assuming the movement is immediate. But honestly, that seems a bit weak to me for an encounter power since the target can just use their next move action to return almost to where they were (and they could probably charge to where they were if they wanted to). But if it happens on their turn and takes up their move action, that almost seems too powerful.
How have you played it?