Nellisir
Hero
I never really bought into deep dwarves either. I think they were introduced in 2e, but didn't get traction until 3e. They never had a distinct identity, and weakened the dwarf/duergar conflict by putting another dwarf race square into the duergar territory.Dwarf: Hill, Mountain/Deep, Duergar*
Gnome: Rock, Forest, Snirfneblin*
Unlike some people, I've never had an issue making gnomes memorable (my single Dragon mag. article was on gnomish magical items), and I've grown accustomed to the rock gnome/forest gnome divide (steinneblin and forstneblin were the terms I used), but I don't like it. Too reminiscent of Tallfellows and stouts. A fey/tinker split would work better for me. That said, in my campaign I've added a race of dark gnomes, who construct great cities glittering with golden illusion beneath the hills, and kidnap children to act as servants, at least until the children get too tall and are turned loose on the surface again.
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