Delemental
First Post
Life, for me, is good.
I'm thankful to be gainfully employed - the mental health field may not pay much, but there's certainly no lack of work, which translates to job stability for me (even if it makes a less than stallar comment about society in general). Today is my first day back from a week's hiatus, and thankfully has been a slow day thus far (allowing me to write responses to messageboards I'm technically not supposed to be looking at during work).
I've spent the last week completely vegging out - and my wife has been supportive of this, allowing me to do my own thing. I dug out my old Planescape:Torment game (which I'd never finished when I first bought it) and stayed up late playing it every night.
I'm pleased to report that the whole family is healthy and happy. My 18-month old son is growing up way too fast, and my wife and I are now discussing a second child. My wife's job is also going well, and as an added bonus the other person who holds her same position (but has more seniority) will be leaving for a new job soon, which means my wife's work schedule will change to a much more agreeable one (every Thursday, Friday, and Saturday off).
My wife and I celebrated our 5th anniversary this Friday. Though our plans were cut back quite a bit due to unexpected work complications, we still had a good evening.
We bought our first home in May, and are slowing getting it put together, as it needs a lot of cosmetic work. Our goal is to have a new front lawn by the end of September. Painting the house will come next summer.
About the only truly sucky thing that's happened to me was at the end of July, when I went out to check on someone at the request of their therapist (I work for Portland's crisis team, so this is a big part of my job) and found the woman dead in her apartment. Though she appears to have died of natural causes (not suicide or drug overdose, which isn't unexpected when dealing with the mentally ill), it's still an unsettling event.
Gaming has been a bit shaky lately but getting better. Our group suffered from low attendance, which resulted in a lot of cancelled games - our GM won't run a game for less than three people. However, things seem to have stabilized, and we're recruiting new people. I'm a bit disappointed that one of my favorite co-players, who was going to be out of the game until mid-September to prepare for school, will now be out for a much longer period - but I can't begrudge her that (real life vs gaming, and all that). We played last night for the first time in three weeks - and ended up with a near TPK. However, this isn't as bad as it seems; I now get to bring in a new character whose background I like better than my old character, and better yet we don't have to finish City of the Spider Queen (we got wasted by the archmage with the contingencied prismatic spray, for those who know the adventure).
I'm thankful to be gainfully employed - the mental health field may not pay much, but there's certainly no lack of work, which translates to job stability for me (even if it makes a less than stallar comment about society in general). Today is my first day back from a week's hiatus, and thankfully has been a slow day thus far (allowing me to write responses to messageboards I'm technically not supposed to be looking at during work).
I've spent the last week completely vegging out - and my wife has been supportive of this, allowing me to do my own thing. I dug out my old Planescape:Torment game (which I'd never finished when I first bought it) and stayed up late playing it every night.
I'm pleased to report that the whole family is healthy and happy. My 18-month old son is growing up way too fast, and my wife and I are now discussing a second child. My wife's job is also going well, and as an added bonus the other person who holds her same position (but has more seniority) will be leaving for a new job soon, which means my wife's work schedule will change to a much more agreeable one (every Thursday, Friday, and Saturday off).
My wife and I celebrated our 5th anniversary this Friday. Though our plans were cut back quite a bit due to unexpected work complications, we still had a good evening.
We bought our first home in May, and are slowing getting it put together, as it needs a lot of cosmetic work. Our goal is to have a new front lawn by the end of September. Painting the house will come next summer.
About the only truly sucky thing that's happened to me was at the end of July, when I went out to check on someone at the request of their therapist (I work for Portland's crisis team, so this is a big part of my job) and found the woman dead in her apartment. Though she appears to have died of natural causes (not suicide or drug overdose, which isn't unexpected when dealing with the mentally ill), it's still an unsettling event.
Gaming has been a bit shaky lately but getting better. Our group suffered from low attendance, which resulted in a lot of cancelled games - our GM won't run a game for less than three people. However, things seem to have stabilized, and we're recruiting new people. I'm a bit disappointed that one of my favorite co-players, who was going to be out of the game until mid-September to prepare for school, will now be out for a much longer period - but I can't begrudge her that (real life vs gaming, and all that). We played last night for the first time in three weeks - and ended up with a near TPK. However, this isn't as bad as it seems; I now get to bring in a new character whose background I like better than my old character, and better yet we don't have to finish City of the Spider Queen (we got wasted by the archmage with the contingencied prismatic spray, for those who know the adventure).