angryDM said:If they say they dont want to play in that type of campaign, then he should prolly come up with something else, but theres nothing wrong with saying " hey gang i want to run a campaing centerd around a theives guild, so i would like everyon to pick up a couple of levels of rogue, and no druids, paladins or barbarians).
Ankh-Morpork Guard said:Nope, not a THING wrong with it...BEFORE characters are made. But in this case(and in many cases), its done AFTER people have characters and concepts...a DM also has NO right to say "Take a level of Rogue, or else". You don't have to take a level of Rogue to be in a Thieves' Guild.
That GM sounds like a vindictive retard. What a pill! Ditch that game - you don't need to put up with that crap.Afgncaapvaljean said:Was playing a druid with a rather specific goal in mind, which, after a major story point finished, I cleared with the GM. GM said, fine, go ahead, sounds great. Next segment of the story begins, we're all told, "Yeah, you guys all have to join the local thieves guild. And, by the way, take a level of Rogue." Well, my goal didn't involve anything to DO with rogues, and in fact levelling in rogue would have severely limited the character. I expressed this to the GM, who said, essentially, tough. Do it or you're out.
I did it. Not without a lot of bitching, I will admit. I probably made him very frustrated. He WAS nice enough to eliminate the whole penalty for multiclassing.
We played a bit, and I had to drop out of the game, because of scheduling issues. However, after quite some time, I was able to come back, which was really nice. I kept the same character, no problems. We just had her go home to visit for a while.
So, after a bit, I decide, you know, this thieves guild thing, for a druid, really is crimping my style. So, I had my character ask if there would be any penalties for leaving. The GM's NPC gave no response, the GM gave no response. I said, "Okay, well, I'm leaving the guild, then."
GM: "Okay, you die in a column of fire."
Was I out of line for reacting with no small amount of anger? I probably went a little over the top, but really, since at some point I want to GM my own game, is this something players can expect? It seemed very arbitrary, especially since I asked.
No, make sure the players WANT TO ADHERE to the concept. No fun can be had if the players aren't interested in the concept, no matter how cool the DM thinks it is.Cedric said:There is nothing wrong with running a concept game. I've done it on numerous occasions and it has been a lot of fun for everyone. But there is one critical aspect to running a game with a specific concept.
MAKE SURE THE PLAYERS KNOW THE CONCEPT!!
It sounds like your DM is dealing with your "high-maintenance" playing in classic passive-aggressive style. Rather than telling out OOC to cool it, he's taking out his frustrations on your character. This is not particularly mature, but it is fairly common.Afgncaapvaljean said:Yah, I was willing to eat the consequences, and even had a pretty neat plan if I was told, Yeah, you'll be banished, or die. But to never be given a chance... I was pissed. It's good to know I wasn't just kvetching.
I will temper all this by saying I'm a rather high maintenance PC. I'm not overly familiar with the rules, and I was pushing a lot of boundaries in the roleplaying aspects; my druid was a pacifist, which probably didn't help.