Through research, knowledge checks, what they have previously encountered, and trial-and-error.ThirdWizard said:If they can't flip through the MM, how will they be able to use spells like polymorph and summon monster?
Brain said:One time I played with someone who had their character's alignment written as "KG". When asked what alignment his character was, he said "Chaotic Neutral".
I guess "Kayotic Gnootral" or something. I have no idea what CE would stand for in this guy's world.
Arnwyn said:Through research, knowledge checks, what they have previously encountered, and trial-and-error.
That's how we do it, at least.
knowledge checks are like the new armor vs weapon type.ThirdWizard said:I was more referring to how will they know how to adjust their stats after casting the spell.
ThirdWizard said:I was more referring to how will they know how to adjust their stats after casting the spell.
I wonder a little at the assumption that just because they've looked at the book means they will know everything. Do all your players have eidetic memories?Crothian said:Allow them to know the stats of the creatures they know about it but only after they change into it. No need for them to know everything about everything in everybook.
i don't think you are following the quoted discussion very closely. ThirdWizard's players have the book in front of them or have the stats printed out in front of them.sniffles said:I wonder a little at the assumption that just because they've looked at the book means they will know everything. Do all your players have eidetic memories?![]()