So what Huge Miniatures would you like to see in the next Huge set?

Which of these Huge Creature would you like to see in the next Huge Mini's Set?

  • Bebilith

    Votes: 117 37.6%
  • Nalfeshnee Demon

    Votes: 122 39.2%
  • Retreiver

    Votes: 69 22.2%
  • Dire Shark

    Votes: 22 7.1%
  • Dragon Turtle

    Votes: 63 20.3%
  • Huge Air Elemental

    Votes: 107 34.4%
  • Huge Earth Elemental

    Votes: 121 38.9%
  • Huge Water Elemental

    Votes: 106 34.1%
  • Frost Worm

    Votes: 79 25.4%
  • Hydra

    Votes: 201 64.6%
  • Nightwing

    Votes: 37 11.9%
  • Black Pudding

    Votes: 45 14.5%
  • Gelatinous Cube

    Votes: 102 32.8%
  • Remorhaz

    Votes: 130 41.8%
  • Tendriculos

    Votes: 46 14.8%
  • Titan

    Votes: 73 23.5%
  • Truly Horrid Umber Hulk

    Votes: 63 20.3%
  • Yrthak

    Votes: 23 7.4%
  • Some other critter from another book, or one that you missed from the list!

    Votes: 55 17.7%

blargney the second said:
As far as I know, the only aquatic creature they've released so far is the Sahuagin Ranger.
Not quite. Other aquatic creatures released as minis include the Kuo-Toa from the Harbinger set, the Bullywug Thug from Deathknell and the Chuul from Aberrations.

But yeah, still not enough aquatic creatures produced yet :).
 

log in or register to remove this ad



But isn't that what they are, in effect, doing with "Blood Wars"? I could care less about demons, devils and all things fiendish, I don't use them - but several people have been screaming for them. I'm glad the set is coming out so I don't have to hear it anymore...

But Gem dragons, aquatics, these have been sorely lacking and completely (well for the most part) ignored. They finally put in two gnomes - WHOOPPEEE TWO gnomes, BHD! Two gnomes doesn't make up for the lack thus far and adding in more elves just belabours the point. The big problem though is perception. People play more elves, so more elves are made. There are more elvish NPCs in modules and books, so they make more, gnomes get the shaft and then get stuck being portayed as eccentric inventors from the Mount of Nevermind - shameful!

At least we haven't been inundated with a ton of kender, although the crappy new halflings make a separate figure unnecessary I guess. :(
 

Thunderfoot said:
But isn't that what they are, in effect, doing with "Blood Wars"?

Not quite. You can expect about a fifth to a quarter of the set being actually on theme (demons, devils, 'loths, fiendish critters, aspects of archfiends, evil followers of parties involved), and the rest will be generic stuff.

I could care less about demons, devils and all things fiendish, I don't use them - but several people have been screaming for them. I'm glad the set is coming out so I don't have to hear it anymore...

So you act all annoyed at people wanting demons, when at the same time complaining about the lack of gnomes?

Not that I disagree about the gnomes (Holy Liberator during the Crusade and all), but when complaining about the lack of X, you shouldn't begrudge others when they want Y.

But Gem dragons, aquatics, these have been sorely lacking and completely (well for the most part) ignored.

Gem Dragons are non-standard dragons. With two exceptions (Deep Dragon and Fang Dragon), they cleft to the core dragons. We might see gemmies at some point.

Aquatics aren't necessarily ignored - they did tell us that we shouldn't hold our breath for them, as they won't fit in and therefore probably won't be done in the foreseeable future. Amphibic stuff is an exception, since they can perfectly well move about on land.

They finally put in two gnomes - WHOOPPEEE TWO gnomes, BHD! Two gnomes doesn't make up for the lack thus far and adding in more elves just belabours the point.

It's not really reasonable to drop elves (and dwarves) altogether (though we could do without axedwarves and hammerdwarves for some time - there are other options for the buggers) because gnomes are so rare. They should keep them coming.

And I guess more than two in a set would be a bit much. I do think that the sets after that will contain more gnomes, though.
 



Thunderfoot said:
They finally put in two gnomes - WHOOPPEEE TWO gnomes, BHD! Two gnomes doesn't make up for the lack thus far and adding in more elves just belabours the point.

They're probably just loopy enough to think that a halfling can stand in for a gnome (just as humans and elves often stand in for each other). Of course, you and I know that's pure poppycock, and the physical distinctions between the two are immediately obvious and extend far beyond stamping the word "gnome" or "halfling" on the mini's base.

But just for the sake enlighening those poor beknighted souls, go ahead and tell them exactly what those physical distinctions are so they'll learn from their mistakes.
;) ;)
 


There are some pretty cool options for huge minis there - the hydra, huge elementals, bebilith and remorhaz would all be good. A dire shark would also be nice, too :) I also give a vote for more huge dragons - whites seem to be pretty neglected, so how about a huge white?
 

Remove ads

Top