Ralif Redhammer
Legend
I mostly ignored the modules of 4e because of how long combat always took and how infrequently my gaming group at the time convened. Doing the math, even a slim adventure would've taken at least 2-3 months to get through. But going back, yeah, there are some great adventures for 4e.
4e had some great adventures once the adventure designers found their stride with the game: e.g., Madness at Gardmore Abbey and Reavers of Harkenwold.