Lord Zardoz said:I think it will take about 18 months to find out what class is the most dominant. However, you must also keep in mind that the style of play will matter a great deal.
- Encounter frequency: Lots of fights favor classes with better healing / Hp, and the most per encounter powers. Low fight frequency skews towards peak damage output, which may skew towards the per day powers of spell casters.
It's the pressure v spike debate again!
- Opponent Types: If the DM skews towards running fights with lots of opponents, battlefield control will be king. If it skews to fights against Elites / Solo types, that will play well towards Strikers.
I suspect strikers will tend to be favoured more than controllers. There's only so many monsters a DM can control at once, and because it's a human controlling them, they'll often be smart enough to avoid area effects. You can also see this in PvP v PvE gameplay in something like Guild Wars. AoE stuff is great for PvE, where you can have large mobs who are relatively stupid, but not so much in PvP, because the fights are smaller and the opponents smarter. (Apropos of nothing, there's a lot of angst in GW about assassins being too good in PvP, but that's hard to avoid because their schtick is all about single-target spiking.)