• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Pathfinder 1E So you got the final Pathfinder and you see something you really LIKE

kitsune9

Adventurer
Okay,

Let's have a conversation that focuses on some positives. I'm sure that we're going through Pathfinder and we see something that makes us go "meh", yaaaawwwnnn:yawn:, or :rant:. I know, I have a couple of them myself, but let's share what you really like about the final rules.

Granted, someone is probably going to say a Rule X that makes you :rant:, so let's play nice and just share what mechanics makes you say, "Keeeewwwwwl"!

Me, I like the new paladin class. I really dig the lay on hands and mercy abilities. It looks like they gave me a martial healer class. I know that should I play Pathfinder instead of running it, I'm definitely going to be writing up a paladin as my class.

Happy Gaming!
 

log in or register to remove this ad

My favorite classes have always been Ranger and Druid, but I will agree with the Paladin.

It is a frakkin *awesome* class!!!

The other thing that I really like (missed the new rules in the BETA) is the way afflictions (poison, disease, curses, etc) are handled. All of a sudden the PCs are going to be afraid....

-- david
Papa.DRB
 


I've been lusting for an awesome paladin for awhile now, and Pathfinder delivers. Even in non-Pathfinder 3.5 games, I'm going to be requesting the Pathfinder paladin.

And after glancing through the magic items? It's time I made some bizarro paladin who dual wields a Holy Avenger and a Sun Blade.

I think the general consensus is that the Pathfinder paladin is the best "variant" (Dunno the proper word) for 3.5 that's been made.
 

I'm still reading and considering, but I'll admit the Paladin does look good. Heck, I might play one again ... and I haven't since 1980.

I'm liking the Wizard. If nothing else, because it is still an actual Wizard.;)
 

druid with cleric domains... looks very very cool.

This was in the playtest and I overlooked it (domains bored me to death), but now the thought of domain druid seem really fun.
 

The Paladin is definitely fun. It's likely one of the hugest benefits of PFRPG that I can name. In something like six years of playing 3.5e (and some 3.0e before that) my group never once played a bard. I had one (now deceased) recently and liked it.

But that aside, I think it's the streamlining of things that don't need to be complicated that sold me on this. Combat maneuvers for instance. Light levels and the associated spells for instance. Skill consolidation that makes sense. Wild Shape that you can calculate basically on the fly. Monks and bards that don't have to be "the fifth party member, for that person who occasionally shows up" but can instead replace another major class.
 

I like the revamped guidelines for level 20+. I felt that epic was a little too over the top. I mean it wasn't badly designed, so long as you don't mind your characters crossing forever into super-hero territory. The Pathfinder suggestions just make it a seamless progression forward.
 

I've played 1E to 4E, and loved them all. Yes. Even 4E. But 1E to 3E all share a common feeling that 4E doesn't share (not that this is a bad thing, mind you. Want to make this clear).

While maybe not the "like" that you were looking for, but I like the fact that PF is going to keep that style of game alive, warts and all. I don't see myself playing PF anytime soon, but I like that it's still being supported, and I plan on picking up the books as they are really well done and loaded full of good ideas I can steal.

Sure, we can still play 3, 2, or even 1E if we wanted, it's harder with no support. No easy way to get books for new players, no easy way to attract new players, etc. But yeah, just knowing that the original system (well, mostly) that sucked me into the hobby of gaming is still being supported is what I really like.
 


Into the Woods

Remove ads

Top