Mercule
Adventurer
My players all have a backstory that could be generally summed up as "Orphaned only child with no friends or extended family of note." There are variations, like the noble who studied magic from her (deceased) father, was married off, widowed, and now leaves her duties to an advisor while she stays as far from home as possible. But it's just a variation on a theme.
Honestly, I find it a bit frustrating. I'm just not sure how people that have no connection to the rest of the world are going to be particularly heroic. In truth, it sounds like a recipe for a band of wandering sociopaths.
Am I alone in this frustration? Anyone feel like they've got some good techniques to promote socialization of PCs?
Honestly, I find it a bit frustrating. I'm just not sure how people that have no connection to the rest of the world are going to be particularly heroic. In truth, it sounds like a recipe for a band of wandering sociopaths.
Am I alone in this frustration? Anyone feel like they've got some good techniques to promote socialization of PCs?