tonym
First Post
Mercule said:... In truth, it sounds like a recipe for a band of wandering sociopaths... Anyone feel like they've got some good techniques to promote socialization of PCs?
A PC without family or friends is like a Blank Slate. That is appealing, I think. He is free to become whatever he becomes, based on his present and future.
A PC with a past can be role-played 'wrong' in the VERY FIRST SESSION, however. For example, say you decide your PC gives half of his starting money to another PC so that PC can afford better armor.
DM: "But what about your poor sister living with her cruel landlord/pimp? Shouldn't you be paying off her debt first, so she can leave the landlord/pimp?"
And so on.
Loner-PC equals Blank Slate to me. No complications.
As a DM, if you don't like it, tell your Players they must have at least two living relatives and one friend living within 50 miles, and five relatives living beyond that. Or something.
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)
Tony