I'm curious to know if any of these exist or if they don't, how I would go about structuring such an adventure. My interest is in 4e modules, however as long as it could be modded to suit, I'd happily consider other editions or systems for inspiration.
What I mean by solo is one player and one GM. And what I mean by suitable is that they cater specifically to the class's strengths and weaknesses so that it's an enjoyable adventure rather than just being a cakewalk or totally overwhelming.
What I mean by solo is one player and one GM. And what I mean by suitable is that they cater specifically to the class's strengths and weaknesses so that it's an enjoyable adventure rather than just being a cakewalk or totally overwhelming.
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