Desdichado
Hero
Ah. The classic "reduce his position to an extreme and absurd parody of what it really is and then attack that instead of his actual position" argument. There's a latin term used by debate aficionados, but it's a bit early in the morning and the chances of me spelling that correctly are pretty low.AuraSeer said:Hey, I wish I had players like you. I've been waiting to try out my cool new setting, where the PCs are first-level human commoners armed with pointy sticks, and humans have a +25 LA, so they can't get any experience or acquire any gear unless they go kill some epic-level monsters. But my players are being so presumptuous as to tell me they don't want to play in that world! Can you believe the nerve of them?
Seriously though, everyone needs to remember that D&D is a game, and the DM is responsible for making it fun. If he doesn't care about what the players want, and just ego-trips all over them with his 1337 DM p0w3rz, why bother playing the game at all?
There's a certain level of trust implicit in allowing one to be the DM. Sure, it's entirely possible that either dontpunkme is a bad DM, or one who's tastes run counter to the group he's running for, but I think we can give him the benefit of the doubt, assume that he runs a game that's fun to play in, and that he knows what he's doing as a world-builder rather than create an absurd example of a game that's patently not likely to be fun and then claim that what he's doing is in any way similar.
As a DM, the only reason I do it is because I'm a born campaign creator who loves to tinker with things. If I had players telling me I couldn't do something a certain way, I'd quit. It simply wouldn't be any fun to me anymore, as it would take away the thing that I enjoy about DMing in the first place.
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