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<blockquote data-quote="Nevine" data-source="post: 2559414" data-attributes="member: 34504"><p>I'm all for teaching people about ISRP and helping them learn the rules. Sometimes people just need to take initiative though. They shouldn't be glanced at <em>just</em> because they are new and need someone to hold their hand in the big scawy chat room. (typo intentional)</p><p></p><p></p><p></p><p>Let's say everyone in a room..or heck..half the people in the room simply <em>acknowledged</em> each person that entered, outlandish or not. To me, that's a bunch of needless spam for a handful glances. I've said this before in another thread when you had something similar to say.. Sometimes glances, etc. can come across as open invitations and maybe that isn't what you wanted. If you're going to "acknowledge" something, it should be because the character (and the player) are interested in interacting. "Acknowledging" just for the sake of doing so (because something happenes, [insert whatever reason], etc) comes off as micromanagement, it's something that could almost be assumed.</p><p></p><p></p><p></p><p>I have to ask, how many individual people did you <u>glance</u> at? Beyond a general "surveys the room" or something broad and general like that.</p><p></p><p></p><p></p><p>Such characters aren't well player because they are "unrealistic", it's because of who the character is and what they are about. "Monstrous" creatures <em>aren't</em> character concepts, as above, it all comes down who they are inside. Shock value only goes so far, there has to be more to a character.</p></blockquote><p></p>
[QUOTE="Nevine, post: 2559414, member: 34504"] I'm all for teaching people about ISRP and helping them learn the rules. Sometimes people just need to take initiative though. They shouldn't be glanced at [i]just[/i] because they are new and need someone to hold their hand in the big scawy chat room. (typo intentional) Let's say everyone in a room..or heck..half the people in the room simply [i]acknowledged[/i] each person that entered, outlandish or not. To me, that's a bunch of needless spam for a handful glances. I've said this before in another thread when you had something similar to say.. Sometimes glances, etc. can come across as open invitations and maybe that isn't what you wanted. If you're going to "acknowledge" something, it should be because the character (and the player) are interested in interacting. "Acknowledging" just for the sake of doing so (because something happenes, [insert whatever reason], etc) comes off as micromanagement, it's something that could almost be assumed. I have to ask, how many individual people did you [u]glance[/u] at? Beyond a general "surveys the room" or something broad and general like that. Such characters aren't well player because they are "unrealistic", it's because of who the character is and what they are about. "Monstrous" creatures [i]aren't[/i] character concepts, as above, it all comes down who they are inside. Shock value only goes so far, there has to be more to a character. [/QUOTE]
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